Those who played in Early Access should return to the tower, fight a new final boss, and discover a new ending, also in the Switch version. Aim to rank high on the leaderboard before the end of the day and start from zero, again, the next day, forever. Those who fail have the choice to resurrect using a candy if they fall on the way up or leave a message of hope, encouragement, or utter fury for the next challenger to read during their climb on the online server. Both Nintendo Switch and Steam players around the world share the same online leaderboards, competing for the undisputed crown each day. After every completed level and defeated boss, find ranks of daily challengers who haven’t let their characters die in the ascending labyrinth. Discover branching paths each run by praying to one god or another, and find the best approach to the top. The tower refreshes with a brand new layout every 24 hours, with all climbers worldwide tackling the same procedurally-generated tower. Skillfully dodge each boss's bullet-hell attacks by strategically using the platforms to avoid their attack patterns and strike when their shields drop. Start the ascension as one of these heroes, each with their own magical skill like screen-clearing blasts or spinning knives to ward off hordes of foes, and use careful platforming while the skill recharges.
TOKYO – JTOKOYO: The Tower of Perpetuity, the 2D roguelike action-platformer set in a regenerating tower developed by / /commentout and published by PLAYISM, ascends from Steam Early Access into version 1.0 on PC and climbs onto Nintendo Switch today.įive prisoners seek freedom from the ever-changing maze of the infernal Tower of Perpetuity.
TOKOYO: The Tower of Perpetuity Climbs to Great Heights on Steam, Nintendo Switch New level elements, final boss, ending, and modding features added after leaving Early Access